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Still as long as the default one is good we probably don't care. Also, will my landblock not have collision until I save it? It'd be nice to be able to make changes on the fly, it's a large landmass.Īlso, can I change the player model? Well, that'd do away with costumes. but now that I think of it maybe while inside the painter tool I could likely hold ctrl or find a smoothing option to fix that. Maybe there is a scene asset list that lists everything placed on the map that I can choose it from.Īlso, textures are painted very squared, like they painted the exact poly of land. I know I can change it to something else after I select it though. I select everything around it, it's just a tiny wallet. How that do? Are quest items the only items? Maybe I can place those around the map, but I placed one on the boat and I can't seem to select it.
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Next thing I need to add are items like weapon pickups. But the regular water from Harran would be fine in absence of that.
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It would be cool for it to change based on the day / night / weather, but doubt. Preferably a stormy tide? I could retexture the one they got probably with one of my own. I want an ocean type deal around my island. hOw AdD wAtEr Plz? The only 'water' I see on the asset list is like 2x2. I paint around the edge of the island with beach texture and smooth it out.
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Incidentally, I could of just lowered the outer 20 meters of the edge 20 meters lower.
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I extended it up 20 meters, and roughly 20 meters from the edge of the landblock. Hi, I've been studying up on the developer toolkit, very fun, very interesting.īut, some features aren't as intuitive as others and I was wondering if we have some bigbrains here on reddit to help stupid people like me out.
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